Timo Welak

Game Development Lecturer

With a career starting in 2007 in Quality Assurance, Timo has dedicated over a decade to mastering the art and science of game design. Over the years, he has honed his skills in various areas, including Level Design, Narrative Design, Monetization Design, System Design, Business Development, and Product Management, allowing him to bring a holistic approach to game development and the digital industry.

His portfolio spans diverse gaming genres such as single-player RPGs, educational software, quiz games, strategy games, flash games, MMOARPGs, mobile ARPGs, free-to-play games, and puzzle games. Each project has enriched his understanding of the industry, equipping him with unique insights and a fresh perspective.

Timo is passionate about Business Development and continually seeks new opportunities to grow and innovate within the gaming industry.

As a father of a 14-year-old daughter, he understands the importance of time management and respecting the personal needs of team members. This perspective has shaped his leadership style, ensuring that he creates a supportive and productive work environment. As a leader, he leads by example and prioritizes empathy, fostering a workplace that values reflection, innovation, and adaptability. He believes in nurturing an environment where new ideas are welcomed and change is embraced.

Lindwyrm on Steam.

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